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MISSION ONE | MISSION TWO | MISSION THREE | MISSION FOUR | MISSION FIVE | MISSION SIX
MISSION SEVEN | MISSION EIGHT | MISSION NINE | MISSION TEN | END CAMPAIGN

Mission Ten: Carida

Objectives
  • Guide Han and Chewie through Carida to retrieve the plans for the Mon Calamari Star Cruiser.


Chewie's ability to steal vehicles will be quite handy on Carida.

Note that, after the Borrowed Time mission gets completed, you'll go through a longish conversation with Mon Mothma that will result in you automatically being sent to Carida with Han and Chewie. You won't be able to play around on the Galactic Map very much before it begins, so...well, that's just a warning!

Anyway, when you land on Carida, it'll be just Han and Chewie doing their thing; you won't have any other units to work with. If either of them die, it'll be game over, so take good care of them! Luckily, they're both pretty hardy, and you will have the opportunity to build a bacta tank or two along the way, so you should be able to stay alive if you proceed cautiously. Combined, the two of them can take down quite a few Stormtroopers without dying, so feel free to go to work.

After killing the first two squads near your start point, have Han sprint toward the two anti-infantry turrets nearby and EMP them so that he and Chewie can run on. Around the corner from them are more infantry units, as well as a build pad, so quickly get them to the build pad and construct a Bacta Tank. (You can run most of this mission at double-speed, as a note. It definitely helps speed things up.) When you heal yourself up again, you can start working on the remaining soldiers in the area, either by running up to them and firing at them with Han & Chewie, or nabbing one of the nearby TIE Maulers and running them down, which is just plain fun.

After you've cleared out most of the soldiers in the area, as well as the anti-infantry turret to the west, have Chewie hop into the AT-AT here and start attacking the AT-STs nearby. With them out of the way, move Han down into the lower corridor that runs north-south along the length of the map. He can draw the fire of any of the AT-STs and infantry squads that come north, while he and Chewie (in the AT-AT, still) take them down. If Han ever comes close to death, activate his Sprint mode to get him back to the Bacta Tank as quickly as possible.

When you've killed off all of the enemies roaming up and down the central corridor, move off to the east a bit and bring the AT-AT along to find the main generator. Blow the generators to shut down all of the turbolasers.

Tip: Keep in mind that your AT-AT can stomp Stormtrooper units if it walks over them, just like a TIE Mauler. This is especially easy to do when playing at double speed.

Return to the central corridor at this point and use the AT-AT to destroy the three turrets there. At this point, you may want to just ditch it, since you'll mostly be facing infantry from now on, which it doesn't do well against, but it may come in handy later on; if you do decide to ditch it, quicksave beforehand and reload if it becomes problematic.

Anyway, with Han and Chewie out and about, head south, killing infantry as you go, making periodic return trips to the bacta tanks to refresh their health. (At double speed, this shouldn't take long.) Be sure that you've killed all of the infantry near the storage depot, and that Han and Chewie are at full strength, before you hit up the storage depot.

With the information in hand, you'll be told to hit up a pair of shuttles to the north to escape the planet. The caveat is that four AT-STs, three Stormtrooper squads, and a pair of Scout troopers will all spawn and start heading for you as soon as you have the info. The Scout Troopers will hit first, so quickly eliminate them, then click on the shuttles that are your ultimate goal and book it! It's not worth trying to fight the Stormtroopers or the AT-STs. (If you have the AT-AT, you can probably live through the fights, however.) Instead, if you just run for the exit, you should have enough health to make it to the shuttles without taking lethal damage, especially if you use the Sprint ability to burst past the infantry units as they fire on you. If the Empire has rebuilt an anti-infantry turret, then you may have to have Chewie hop into one of the 2-M Repulsor Tanks near the storage depot and have him take the lead against the AT-STs and the turret.

Regardless, when you make it to the shuttles, you'll finally be able to build Mon Calamari Star Cruisers, at Kuat at least. You won't have much time to do so before the Imperials start coming at you, but at least you'll have the option!







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