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1 AUGUST 2006
Designer Diary #3 - How to Create a Star Wars Story and Characters

Lead designer Pat Pannulo gives us a more detailed look at the characters and story that will populate the expansion to this year's hit real-time strategy game.

Here's an extract -

So where do you start? We had a time period. For Forces of Corruption, we wanted to set the campaign story in the same time frame as Episodes V and VI, and in fact we touch on events through the entire original trilogy time period (and a little beyond). We knew we wanted to do something different. Everyone knows the story of the Rebellion and its triumphant victory over Emperor Palpatine and the Empire, and revisiting it seemed too easy. So we decided to start with characters. Whose story would we tell? Eventually we came up with the idea to tell the story of the criminals, the smugglers, the bounty hunters, and a crime lord who could control it all. And thus, Tyber Zann was born. You can read more by clicking HERE.

There's also 5 brand new screenshots, including Royal Guards getting their 'revenge' on Yoda! These have all been added to our GALLERY

 






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