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MISSION 1 | MISSION TWO | MISSION THREE | MISSION FOUR | MISSION FIVE | MISSION SIX |
MISSION SEVEN | MISSION EIGHT | MISSION NINE | MISSION TEN | END CAMPAIGN

Mission Three: Subjugating Geonosis

Objectives
  • Build a fleet and escort Darth Vader to Geonosis.
  • Space Battle: Quash the Rebel space station.
  • Lord Vader must survive.
  • Land Battle: Destroy any Geonosian structures you see for a bonus.
  • Destroy all Rebellion land forces and structures to win.
Galactic Map

Immediately after you win the battle for Ilum, land troops to conquer the planet and start building it up. It'll be a backwater for the moment, so feel free to load it up with mining facilities. Now that the previous quest is over, you'll have the opportunity to expand your empire a bit. Taris, Bestine, and Corulag are all controlled by pirates, while Endor and Byss are seemingly empty. (You'll want to check them out with Probe Droids before sending forces out, however.) You can quickly take over Byss by landing troops on it, but Endor will be off-limits until you get through Corulag and Bestine. The pirates are much less likely to make aggressive movements against underdefended systems, though, so feel free to build up a huge army and leave nearby systems undefended while you amass your troops. You can gain a large amount of cash by opening up the trade route between Coruscant and Endor, so that should probably be your first priority. Capturing Bestine will also be helpful due to the fact that it'll knock 20% off of your Acclamator production costs. Note that Eriadu is a short jump away from Coruscant, though; keep it well defended, or the Rebels will take it over when you're not looking.


Use probe droids to gauge the Rebel defenses before
attacking these systems.

While routing the pirates, note that the rebel base at Sullust will be able to reach either Bestine or Corulag in one jump; you'll need to keep both planets garrisoned while working your way down the chain of trade routes, and you'll want to have small fleets in the air to back up your space stations as well. When you've eliminated all of the pirate bases, though, you'll be able to focus on taking down the Rebels. Start with Sullust, obviously. Bind your fleets and armies at Bestine and Corulag into two large groups, go in with the fleet first, then follow up with the army to take the planet itself. After building up a space station, you'll be much better able to defend your space against the rebels, since they'll only be able to attack you via Sullust or Coruscant, both of which should be well defended indeed.

Space Battle

If you can build up a big enough fleet and army, you should be able to sweep through most of their systems without much resistance. The Rebels will usually have one large space fleet; they may even attack you with it at some point. If you can whittle it down, then you may see other large fleets around, but these are smaller than they seem; the Rebels seem to keep a lot of ground units in space, so if you attack with a large force, you'll find that you'll often be taking on a couple of Corellian Corvettes and two dozen transports, so you should be able to auto-resolve your way through most of the Rebel-controlled systems here. Keep moving forward until you reach Geonosis, then bring Vader in and take the skies. You may have a tough fight here - be especially wary of the missile-launching ship that you'll encounter as you make your way to the space station - but if you bring in a large enough fleet, you should be able to overwhelm the defenders and take down the space station.

Land Battle


A little Mauler rush will end any Geonosian threat to your army.

After landing your troops, go ahead and bring down a bunch of TIE Maulers, as well as Darth Vader, of course. The Geonosians have seemingly gone over to the side of the Rebellion, so you'll have to...convince them of the error of their ways. Use Vader to scout out the nearby structures and have your armor destroy them while Vader fends off the incoming infantry units; when that's done, head west to the deployment spot and capture it to bring down more troops.

This battle is pretty similar to the battle on Fondor, but the Geonosians seem to be pretty weak in combat, so don't hesitate to crush them with your Maulers. Their structures are also fairly weak, so sweep to the east to grab that first deploy point, then head north to grab the second. With an army ten units strong, you should be able to amass a sizable force. For a speedy victory, load up on Maulers, and build numerous repair stations when you find build pads. If you rush into battle, you can safely retreat when they start taking damage. Take out the structures on the small hill first when you start attacking the Rebel encampment. When they've been destroyed, sweep around to the north to put the torch to any remaining buildings and polish off the map





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