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MISSION 1 | MISSION TWO | MISSION THREE | MISSION FOUR | MISSION FIVE | MISSION SIX |
MISSION SEVEN | MISSION EIGHT | MISSION NINE | MISSION TEN | END CAMPAIGN

Mission Two: The Pirate Menace

Objectives
  • Build a probe droid and send it to Ilum.
  • Build a fleet and escort Boba Fett to Ilum.
  • Destroy all the pirate sensor pods.
  • Boba Fett must survive.
  • Bring in reinforcements and destroy the pirate space station to flush out their leader.
  • Attack the pirate leader until he submits. Do not let him escape.

Feel free to take your time with building the probe droid; they're easy to build, but you may want to finish building space stations at your other planets before sending the droid to Ilum. When you do probe the system, you'll reveal pirate forces, and you'll automatically contact Boba Fett to help you destroy the defenses so that the larger Imperial fleet can attack the space station there. Build up a force consisting of at least three Acclamators and four Tartan Patrol Cruisers before attacking the system if you want to have a full suite of ships in the battle. It'll be overkill, but hey - use 'em if you got em. Don't forget to put a Fleet Commander up there, as well.


After destroying the fortress, take out the leader to end the mission.

When you reach Ilum, you'll have to use Boba Fett to destroy a number of sensor pods on the perimeter of the pirate space station. To do so, just attack them; when the ships come out to engage you, drop your seismic charge and take them out. This is kind of similar to a Scout Trooper's detonator attack; you'll drop it in the spot where you are, so try to wait until they're flying at you and drop it so that they pass right over it as it blows up. Even if you don't take them out, you should be able to finish them off with Slave 1 without too many problems.

When all of the pods have been destroyed, bring in as many ships as you need to max out your population numbers, then start the assault on the space station. Group together Boba Fett, the TIE Fighters, and your Tartans into one large anti-fighter group, while your TIE Bombers and Acclamators form their own groups. The Acclamators can take down any larger ships in the area, while the Bombers would be best suited towards making an attack on the space station and knocking out the hangar on it, to prevent it from launching more ships. With the combined might of your fleet, you should be able to destroy the base without taking significant losses.

The pirate leader will pop out of the base when you destroy it and make a run for the edge of the asteroid field. You need to take him down before he can jump, so ignore the fighters and concentrate all your firepower on his ship





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