Empire at War.net -> Factions -> Galactic Empire
MISSION 1 | MISSION TWO | MISSION THREE | MISSION FOUR | MISSION FIVE | MISSION SIX |
MISSION SEVEN | MISSION EIGHT | MISSION NINE | MISSION TEN | END CAMPAIGN
Mission Ten: Capturing A Princess
Objectives
- Build a fleet and escort Vader to Tatooine to capture Princess Leia. You'll need at least one Imperial Star Destroyer to use its tractor beam on her ship.
- Space Battle: Save at least one Interdictor.
- Destroy the Pirates and their space station.
- Lord Vader must survive.
- Hide your fleet in the nebulas.
- Wait until the Princess receives the data transmission.
After some...persuasion, the Bothans revealed to the Emperor that Princess Leia Organa would be arriving in orbit around Tatooine to receive the transmission regarding the technical specifications of the Death Star. You'll have to capture her! Before you head out, though, you'll need to have at least one Imperial Star Destroyer in your fleet. You can build them at Sullust, Fondor, Kuat, and Mon Calamari, so start cranking out a few of them to add to your forces. You can also build fifth-level space stations, as well as Heavy Factories for the production of AT-AT's and AT-AA's.
Take a little time to upgrade your planets and get a few Star Destroyers. You won't be facing any attacks from Tatooine, so feel free to switch on the sped-up time toggle to build everything more quickly. You'll also want to make sure that you have some Interdictors in your fleet before you attack at Tatooine.
Space Battle
When you arrive at Tatooine, you'll have to take out a fleet of space pirates that have entered the system. Nothing especially difficult here, just a few frigates. They'll be attacking some of your Interdictors that were apparently in the system without an escort; just quickly move them behind your capital ships, and you should be able to destroy the pirates without much difficulty. When you attack the space station, though, you may want to keep your ISD behind the front lines; if the enemies lock onto it and attack it, you may lose the launch bay, or even the tractor beam, which would be a Bad Thing.
After the space station and the nearby frigates are destroyed, you'll have to move your fleet into the nebulas scattered around the map to avoid detection by the incoming Rebels. You'll be able to tell when you're hidden by looking at your ships; they'll appear translucent instead of solid. Be sure to move your Interdictors over to where your Star Destroyer is hiding; they'll be the first thing the Rebels will attack, so you'll need to protect them well.
After the X-Wings jump into the system, wait for Tantive IV to appear as well; this is the ship that the Princess is on. You'll have to stay in the nebula until she receives the transmission; only then will you be clear to leave the nebula and engage! You'll have to move incredibly quickly, and get your Interdictors out of the nebulas so that they can engage their interdiction fields; you only have around ten seconds to move them and activate the fields. Any longer, and your precious prey will warp away and avoid capture.
So far as Tantive IV goes, it'll be tough to capture, due to the fact that it's quicker than your Star Destroyers. If you can keep enemy ships off of your Interdictors, or if you have more Interdictors waiting to deploy, then you should be able to just make a suicide run towards the Mon Calamari cruiser. After you've cleared enough population space to bring in another Star Destroyer, warp it in directly to where the Tantive IV is and lock it down with your tractor beam. When that's done, you'll automatically win the fight.



