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The online community for Modding Empire at War is growing all the time. The Demo proved that the talent was out there, with several mods being released - unlocking units, expanding other areas of the demo itself.

Each modding group seems to be taking their mods in different directions. Some covering the Old Republic & before eras, some focusing on adding hundreds of units and maps, and even some removing the Star Wars aspect all together and giving the game a totally new radical feel.

It's all very exciting and we have made a guide below of some of the mods coming to a galaxy near you shortly.



Name: Total Realism Mod
Home Page: http://users.auth.gr/~atsiolas/1a_Navigation_News
Release Date: Out now
Download: YES Versions always being updated

Empire at War: Total Realism mod (EaW:TR from now on) enhances "Star Wars: Empire at War" original game's realism and gameplay features on Ground, Space and Galactic Conquest. It was developed for those that wished to lay down more strategies on the battlefield than amass an overwhelming "doom" force and eradicate everything in their pass.

Realism enhancements were based on real-life examples, such as armor penetration law and a talor-made "food chain" among several classes of units, while Gameplay enhancements had as purpose to provide a challenging, thrilling real-time-strategy game by balancing all aspects of the game that contribute to this aim. Note that when we mean "balancing" the game we mean implementing the correct imbalances and not amplify the "scissors-rock-paper" base.



Name: Awakening of the Rebellion (German with English translation)
Home Page: http://www.steiner-modding.com/aotr.php
Release Date: Out now
Download: Yes

Awakening of the Rebellion enhances the game with a new galaxy map, new units and improved Gameplay. This mod adds a shipyard system (different kinds of shipyards for fighters and capital ships). Shipyards need storages, the more storages you build the faster ships are constructed.
The Empire now starts in the core of the galaxy and controls most of the core and MidRim planets. The Rebellion now really needs to count on hit&run tactics. The Rebellion starts in the OuterRim.



Name: Project Mars
Home Page: http://www.theprojectmars.com/
Release Date: Out now
Download: YES Versions always being updated

Project Mars: Destination is a modification for Star Wars, Empire At War. It is a modification that shall lead into a series of E-Books, Mods, and freeware games under the course of time.

The 3rd world nation alliance, Free Terran Forces, is in a death spiral race to conquer the Solar System before the Omni Solaris and their hyper corporation TRION destroys them. Join the forces of FTF for the rightous cause, or join Omni and become ritch, powerful, and dominant as those under you are crushed by your massive war machine.

As your forces race across land, sea, air, and space itself, you go to many places man have dreamed of for decades in our time... Space colonies, Mars, Venus, and even mining fields of the Asteroid Belt...perhapse even further, to the outermost planets!

Ride through the story and experience historical events in a fictional future, from the decimation of entire nations to the liberation of entire planets. All of this history is yours to explore, or make your own history the way you want it to be.

Will you come out as the liberating side, or the conquerer of man kind?
The choice is yours, and the Solar System lays before you!


You can get a comprehensive listing of Mods and non Star Wars related mods by visiting




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